This sim will have the materialistic, jealous and vegetarian traits and will be working through the chief of mischief aspiration while working in the scientist career. This challenge uses colours to denote different generations and with each generation you’ll decorate your house and design your sim with that specific colour in mind.įor the first generation your colour will be mint so your sims will be wearing mint coloured clothing and you can use a custom content hair colour to be able to have real mint hair or just go with blue hair for now. Really works from bad to good!Īnother challenge that has been extremely popular on youtube in the past few years is the Not So Berry Challenge and this is one that will have your sims exploring so many different aspects of the game. Generation 10 will have a happy, nice sim who has the cheerful, good and family oriented traits and will be a stay at home parent who works on something like the big happy family aspiration or the super parent aspiration if you have Parenthood installed. This sim will need to have a retail store that is filled with items they’ve stolen which is hilarious! They’ll need to never celebrate holidays if you have Seasons installed, and will be cheating on their partners and having enemies. They’ll be working through the chief of mischief aspiration and won’t have a job so they’ll have to find other ways to make money. Your sim is going to start in generation one as a kleptomaniac, noncommittal sim who hates children. It’s one of those sims 4 challenges where you’ll get to explore a lot of parts of the game since ever sim will be totally different. Once a child reaches YA and they are not your heir, they must be moved out of the household.The bad to good legacy challenge is an interesting one where your first generation sim is going to be bad and you’ll slowly see your sims getting better and better as people until generation 10. There are some Free Action exceptions to this rule, see below for details. Your former TH enters the land of autonomy and you are never allowed to control them again. When the child you’ve chosen as heir reaches YA, the ‘torch’ is passed to them and they become your controllable sim. Obviously this means that sim autonomy should be turned on in your game settings at all times. All other sims must live on complete autonomy, to live (or fail) as they will. Throughout the challenge, only ONE sim may be controlled by you, and that’s your current Torch Holder. Otherwise all traits and aspirations should be randomized via the dice button. If playing with the Erratic trait rule then each child MUST be given the Erratic trait at some point. You don’t HAVE to get married, but doing so increases the chance for more points (and more failures). The ultimate goal is to survive 10 generations of sims while only controlling one sim at a time, and keeping score throughout.Įach Torch-Holder must have at least two children. It’s a great concept with a great name! I’m a bit of a control freak with my sims, so it sounds like a lot of fun to only control one sim at a time.Ĭheck out the link below for the full challenge rules. The “I’m Surrounded By Idiots” Challenge is probably my favourite challenge.
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